This is a light introduction to scripting in Autodesk Maya using the Python programming language with the PyMel library. It is intended to get you, as an artist to streamline your workflow, save time, and to further enable you to do what you do best =) But how? And what is PyMel?…
This is the inaugural blog post for my refreshed website. My goal is to fill this blog with periodic entries about my musings as a Tech Artist, the gaming industry, and other random things. Stay tuned!