Welcome, and thanks for visiting! If you didn’t know already, my name is Vance and I like to create things, whether it’s artwork, a program, or something that provides a delightful experience. I love games. I believe in games. I think games have the potential to enhance our lives in one way or another. To connect us with each other, to help us learn, and of course to entertain ourselves. Furthermore, the definition of what constitutes being a game continues to evolve. That said, I am both excited and grateful to be at the forefront of a lot of that ongoing work.

Since graduating from art school in 2008, I have done a variety of work in the game industry ranging from independent games and mods to larger projects for consoles, web, mobile and PC. In 2009, I joined Zynga in San Francisco as an early team member. While there, I created art for Zynga’s first “Ville” game YoVille, and then went on to work on and help ship CityVille. After Zynga, I went to Electronic Arts to be a part of the amazing object modeling team to help ship The Sims 4. Fast-forward a few years, and after a fruitful 5-year stint at Blizzard Entertainment, I joined the R&D org at Riot Games in 2021 and have been there ever since.